/*
 * Copyright 1993-2010 NVIDIA Corporation.  All rights reserved.
 *
 * Please refer to the NVIDIA end user license agreement (EULA) associated
 * with this source code for terms and conditions that govern your use of
 * this software. Any use, reproduction, disclosure, or distribution of
 * this software and related documentation outside the terms of the EULA
 * is strictly prohibited.
 *
 */

#ifndef __cuda_drvapi_dynlink_cuda_gl_h__
#define __cuda_drvapi_dynlink_cuda_gl_h__

#ifdef CUDA_INIT_OPENGL

#ifdef _WIN32
#  define WINDOWS_LEAN_AND_MEAN
#  define NOMINMAX
#  include <windows.h>
#endif

// includes, system
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>

// includes, GL
#include <GL/glew.h>

#if defined (__APPLE__) || defined(MACOSX)
#include <GLUT/glut.h>
#else
#include <GL/freeglut.h>
#endif

/************************************
 **
 **    OpenGL Graphics/Interop
 **
 ***********************************/

// OpenGL/CUDA interop (CUDA 2.0+)
typedef CUresult CUDAAPI tcuGLCtxCreate(CUcontext *pCtx, unsigned int Flags, CUdevice device);
typedef CUresult CUDAAPI tcuGraphicsGLRegisterBuffer(CUgraphicsResource *pCudaResource, GLuint buffer, unsigned int Flags);
typedef CUresult CUDAAPI tcuGraphicsGLRegisterImage(CUgraphicsResource *pCudaResource, GLuint image, GLenum target, unsigned int Flags);

#ifdef _WIN32
#include <GL/wglext.h>
// WIN32
typedef CUresult CUDAAPI tcuWGLGetDevice(CUdevice *pDevice, HGPUNV hGpu);
#endif

#endif // CUDA_INIT_OPENGL

#endif // __cuda_drvapi_dynlink_cuda_gl_h__

